Feature #12
Enemies
| Status: | New | Start: | 03/16/2010 | |
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
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| Category: | - | |||
| Target version: | - | |||
Description
Create an enemy class using the Player class as a guide. Enemies should attack the player if he is within range. More complicated AI (movement, tactics) to be implemented at a later date.